mozaic_tips_and_tricks

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mozaic_tips_and_tricks [2021/03/15 19:04] – Fixed script code _kimozaic_tips_and_tricks [2021/07/01 21:41] (current) – Added „ About State-Saving“ section _ki
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 This wiki page contains programming tips & tricks for [[mozaic_plugin_engine|Mozaic]] This wiki page contains programming tips & tricks for [[mozaic_plugin_engine|Mozaic]]
  
 +  * [[#NoteOn Velocity 0 Special Case]]
   * [[#Two dimensional Arrays]]   * [[#Two dimensional Arrays]]
   * [[#Multi dimensional Arrays]]   * [[#Multi dimensional Arrays]]
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   * [[#Output Fixed Point Values in Labels]]   * [[#Output Fixed Point Values in Labels]]
   * [[#Some Best Practice Tips]]   * [[#Some Best Practice Tips]]
 +  * [[#About State-Saving]]
   * [[#Detect Long or Short Pad Taps]]   * [[#Detect Long or Short Pad Taps]]
   * [[#Detect Long or Short SHIFT Button Taps]]   * [[#Detect Long or Short SHIFT Button Taps]]
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   * [[#Use a Knob to toggle 16 Pads View to HELP View]]   * [[#Use a Knob to toggle 16 Pads View to HELP View]]
   * [[#Knob double-tap Support]]   * [[#Knob double-tap Support]]
 +  * [[#Remove or add an entry inside an array]]
   * [[#Using Logic Operators in Expressions instead of IF cases]]   * [[#Using Logic Operators in Expressions instead of IF cases]]
   * [[#Using Inc and Dec in Expressions]]   * [[#Using Inc and Dec in Expressions]]
   * [[#Calculate Standard Chords from a Root Note]]   * [[#Calculate Standard Chords from a Root Note]]
   * [[#Include Snippets]]   * [[#Include Snippets]]
 +
 +===== NoteOn Velocity 0 Special Case=====
 +<html><p align = "right"><small><i>From -ki</i></small></p></html>
 +The Midi Spec allows to use a NoteOn command with velocity zero instead of a NoteOff command. If this combination is received by Mozaic, this midi command is automatically converted to 
NoteOff vel 0 - even for the @OnMidiInput event and when checking MidiByte1. 
 +
 +Therefore scripts don‘t need to check for this ‚NoteOn Vel 0‘ case, as that special case is handled by Mozaic. Even when using MidiThrough, an incomming ‚NoteOn Vel 0‘ command will be converted to ‚NoteOff Vel 0‘
 +
  
 ===== Two dimensional Arrays ===== ===== Two dimensional Arrays =====
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 @End @End
 </code> </code>
 +
 +\\ 
 +===== About State-Saving =====
 +<html><p align = "right"><small><i>From -ki</i></small></p></html>
 +All assigned variables of a script are automatically included in a saved preset and restored when reloading. To not overwrite them, use the 
 +<code>
 +  if Unassigned channel
 +    channel = 10
 +    bank = 1
 +    ....
 +  endif
 +</code>
 +construct in the scripts **OnLoad** that only set the default value if a script is freshly run using ‚Upload‘. If reloaded (and therefor some value is already assigned to ‚channel‘ ) the initialization block is skipped.
 +
 +
 +Mozaic stores some more more information in the presets/session and restores them when reloading:
 +  * Layout
 +  * Pad labels, color, latch-state
 +  * Knob labels and position
 +  * XY position
 +  * Title label above pads, knobs, XY
 +  * Rootnote and scale
 +
 +Things **not** restored during session reload:
 +  * ShortName
 +  * Timer state and settings
 +  * LFO settings
  
  
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 +\\ 
 +=====  Remove or add an entry inside an array ===== 
 +<html><p align = "right"><small><i>From -ki</i></small></p></html>
 +Instead of running through an array with a FOR loop to shift entries to either insert or remove an  intermedeate enry, it is way faster to use the CopyArray Mozaic function:
 +
 +<code> CopyArray source, dest, size</code>
  
 \\  \\ 
 +=== Remove an entry of an array (shift left) ===
 +
 +<code>
 +@OnLoad
 +  for i=0 to 6
 +    a[i] = i
 +  endfor
 +  Log {Before },a[0],{ },a[1],{ },a[2],{ },a[3],{ },a[4],{ },a[5],{ },a[6]
 +
 +  // Remove entry a[2] by left shift of the following entries
 +  CopyArray a[3], a[2], 6
 +  
 +  Log {After  },a[0],{ },a[1],{ },a[2],{ },a[3],{ },a[4],{ },a[5],{ },a[6]
 +@End
 +</code>
 +
 +\\ 
 +=== Insert an entry into array (shift right) ===
 +
 +Due to the inner working of CopyArray, the above trick doesn‘t work for right shifts - but one can use a temporary array to be more efficient than iterating over the array:
 +
 +<code>
 +@OnLoad
 +  for i=0 to 6
 +    a[i] = i
 +  endfor
 +  Log {Before  },a[0],{ },a[1],{ },a[2],{ },a[3],{ },a[4],{ },a[5],{ },a[6]
 +
 +  // Insert a new a[2]
 +  CopyArray a[2], _tmp, 6
 +  CopyArray _tmp, a[3], 6  
 +  a[2] = 9
 +  
 +  Log {After   },a[0],{ },a[1],{ },a[2],{ },a[3],{ },a[4],{ },a[5],{ },a[6]
 +@End
 +</code>
 =====  Using Logic Operators in Expressions instead of IF cases =====  =====  Using Logic Operators in Expressions instead of IF cases ===== 
 <html><p align = "right"><small><i>From -ki</i></small></p></html> <html><p align = "right"><small><i>From -ki</i></small></p></html>
  • mozaic_tips_and_tricks.1615795449.txt.gz
  • Last modified: 2021/03/15 19:04
  • by _ki