loopybeta:quickoverview

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loopybeta:quickoverview [2021/11/11 06:07] espiegel123loopybeta:quickoverview [2021/11/24 16:12] (current) espiegel123
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-====== Loopy Pro Quick Overview ======+====== Loopy Pro Quick Overview For Beta Testers ======
  
 Loopy Pro can be very deep, but out of the box it is as straightforward as the classic Loopy. This guide is here to get you up and running with the basics. We'll get deeper elsewhere. Loopy Pro can be very deep, but out of the box it is as straightforward as the classic Loopy. This guide is here to get you up and running with the basics. We'll get deeper elsewhere.
 +
 +This article is to help beta testers get oriented since the docs and tutorials that will get new users oriented are not yet available.
  
 The default setup is very much like Loopy and Loopy HD with a few differences we talk about below. The default setup is very much like Loopy and Loopy HD with a few differences we talk about below.
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 Almost all behaviors and gestures can be re-defined to your preferences and mapped to MIDI. Almost all behaviors and gestures can be re-defined to your preferences and mapped to MIDI.
        
- 
-===== Auto Looping =====  
-Loopy Pro has some amazing AI built into it to simplify the process of creating perfect loops. You can, of course, turn these options off 
  
 ===== A Few Key Things To Know ===== ===== A Few Key Things To Know =====
-[IN PROCESS need just a few key things here]+//[IF YOU THINK SOMETHING SHOULD BE ADDED HERE - LET US KNOW]//
  
-**Audio Sources** Choose Audio Sources in the utility menu (with the cog icon) to set up your project's audio sources. Audio sources can be the internal mic, attached audio interfaces, AUv3 instruments and color groups. When you add an audio source, color buttons appear below the source and determine which color groups the source feeds. By default, a new audio source is aimed at all colors. Tap Open to open the source's user interface. You can set the source's MIDI source from that window. After you add an Audio Source, an icon for it will be visible (unless you choose to hide it) in the main u.i. that you can use to enable/disable it and to get to its user interface.+**Audio Sources**Choose Audio Sources in the utility menu (with the cog icon) to set up your project's audio sources. Audio sources can be the internal mic, attached audio interfaces, AUv3 instruments and color groups. When you add an audio source, color buttons appear below the source and determine which color groups the source feeds. By default, a new audio source is aimed at all colors. Tap Open to open the source's user interface. You can set the source's MIDI source from that window. After you add an Audio Source, an icon for it will be visible (unless you choose to hide it) in the main u.i. that you can use to enable/disable it and to get to its user interface. 
 + 
 +**Auto Looping**. Loopy Pro has some amazing AI built into it to simplify the process of creating perfect loops. You can, of course, turn these options off
  
 **Colors**. Color groups are tracks that share properties. They are like instrument buses. All tracks of th same color share the same audio source (which can even be another color) have a group volume, pan and effects settings. They also share properties such as quantization. They aren't simply cosmetic. The paint bucket tool can be used to change the color group to which a track belongs. Tapping on the color's pencil brings up panel to edit the properties associated with a color. These can override global settings. **Assigning Colors** The quickest way to change a loop's color assignment is to flick up on a loop, Tap on the color to pop up the color picker. You can also assign colors with the layout editor. Tap the pencil to get into layout edit mode. Tap on the the paint bucket icon to get to the color assignment page. Tap a color to activate it. Tapping its pencil brings up the properties associated with the color. Tapping an audio element (a track or one shot) will assign it to the activated color. Color groups don't apply to widgets that don't contain audio. **The user interface and workflow are currently being refined to streamline audio source assignments** **Colors**. Color groups are tracks that share properties. They are like instrument buses. All tracks of th same color share the same audio source (which can even be another color) have a group volume, pan and effects settings. They also share properties such as quantization. They aren't simply cosmetic. The paint bucket tool can be used to change the color group to which a track belongs. Tapping on the color's pencil brings up panel to edit the properties associated with a color. These can override global settings. **Assigning Colors** The quickest way to change a loop's color assignment is to flick up on a loop, Tap on the color to pop up the color picker. You can also assign colors with the layout editor. Tap the pencil to get into layout edit mode. Tap on the the paint bucket icon to get to the color assignment page. Tap a color to activate it. Tapping its pencil brings up the properties associated with the color. Tapping an audio element (a track or one shot) will assign it to the activated color. Color groups don't apply to widgets that don't contain audio. **The user interface and workflow are currently being refined to streamline audio source assignments**
  
-** Pages/Scenes** Loopy can be set up with different scenes that can be used for song sections. Tapping a scene's button switches to the scene's page. Long-pressing the scenes label during playback will switch to that scene and start it playing (and stop the other one playing) at a time determined by the playback quantization settings.+** Pages/Scenes**Loopy can be set up with different scenes that can be used for song sections. Tapping a scene's button switches to the scene's page. Long-pressing the scenes label during playback will switch to that scene and start it playing (and stop the other one playing) at a time determined by the playback quantization settings
 + 
 +**Sequencer**. The sequencer provides a way to sequence loops. Normally, it runs as a linear timeline, but you can turn looping on for the sequencer by tapping the loop icon that appears in the top icon row. When loop mode is on, a selection bar appears in the timeline to set the portion that loops. You can set up sequenced recording of loops by dragging out empty events in the timeline and arming them for recording.  
 + 
 +**Record** - The record button at the top of the screen lets you choose whether to record audio (in order to record a performance) with options about what to record. **Record Sequence** records your actions (turning loops on and off) as a linear sequence in the sequencer.
  
  
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   * Drag/Drop from Files onto tracks   * Drag/Drop from Files onto tracks
 +  * [[loopybeta::moving_projects_between_standalone_and_auv3|How to move projects between standalone and AUv3]]
   * Record Audio / Record Sequence   * Record Audio / Record Sequence
-  * Multiple selection export (layout page)+  * Multiple selection export (layout page). In layout mode (tap the pencil then the layout tool), you can drag a rectangular selection to around multiple items to select them. A menu pops up with relevant actions.
   * The Record Button - this is for recording your performance. This can capture the output of your loops (as heard by the audience) and also (on separate tracks) any inputs (audio sources) and color groups.   * The Record Button - this is for recording your performance. This can capture the output of your loops (as heard by the audience) and also (on separate tracks) any inputs (audio sources) and color groups.
   * Sequencer Page   * Sequencer Page
   * Resampling (set a track color as an audio source aimed at another color)- track colors can be added as audio sources. Set the track color to target a different color and you can record resampled audio into the other color's tracks.   * Resampling (set a track color as an audio source aimed at another color)- track colors can be added as audio sources. Set the track color to target a different color and you can record resampled audio into the other color's tracks.
   * Exporting tracks - an individual track can be exported (or copied to the clipboard) from its "Quick Settings" popup or its edit panel. Multiple tracks can be exported by switching to the layout edit, drawing a selection rectangle around the desired tracks and tapping Export in the menu that pops up.   * Exporting tracks - an individual track can be exported (or copied to the clipboard) from its "Quick Settings" popup or its edit panel. Multiple tracks can be exported by switching to the layout edit, drawing a selection rectangle around the desired tracks and tapping Export in the menu that pops up.
 +  * [[loopybeta::Solo - one loop per color| "Choke" within a color using Solo actions]]
  
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  • Last modified: 2021/11/11 06:07
  • by espiegel123