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loopy_pro:troubleshooting_audio_problems [2024/04/13 08:24] – [Loopy Pro: Troubleshooting Audio Connections] espiegel123 | loopy_pro:troubleshooting_audio_problems [2024/04/13 08:26] (current) – Bluetooth note espiegel123 | ||
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The way that iOS/iPadOS works, there can be only one audio input and one audio output device at a time. The OS automatically makes the last connected device the designated input and/or output device. If a device is input only or output only, it will take over whichever function it provides. Headphones with mics are input+output devices as far as the OS is concerned. Headphone dongles -- even if no headphones are attached MAY look to the OS like an output device. Some USB hubs have built-in headphone ports. These may or may not conflict with an audio interface unless the interface is connected after the system has booted. | The way that iOS/iPadOS works, there can be only one audio input and one audio output device at a time. The OS automatically makes the last connected device the designated input and/or output device. If a device is input only or output only, it will take over whichever function it provides. Headphones with mics are input+output devices as far as the OS is concerned. Headphone dongles -- even if no headphones are attached MAY look to the OS like an output device. Some USB hubs have built-in headphone ports. These may or may not conflict with an audio interface unless the interface is connected after the system has booted. | ||
- | **Bluetooth Note**: if your interface is something like a SparkGo that can connect via USB or Bluetooth, use USB. Bluetooth audio (not MIDI) connections generally have too much latency for realtime music performance. | + | **Bluetooth Note**: if your interface is something like a SparkGo that can connect via USB or Bluetooth, use USB. Bluetooth audio (not MIDI) connections generally have too much latency for realtime music performance. |
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===== First Troubleshooting ===== | ===== First Troubleshooting ===== | ||