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app_tutorials:scythesynth:wtf [2019/05/07 06:30] – Paulinko | app_tutorials:scythesynth:wtf [2019/05/09 14:19] (current) – removed Paulinko | ||
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- | ====== Scythe Synthesizer Wavetable Info ====== | ||
- | < | ||
- | By @espiegel123 | ||
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- | Scythe wavetables contain up to 256 frames (or slices or waveforms). | ||
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- | **Audio to Wavetable Conversion** | ||
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- | Scythe can create wavetables from audio imported from AudioShare. The maximum number of waveforms per wavetable is 256. Scythe uses a proprietary algorithm for analyzing audio and converting the audio to a wavetable. There is not a fixed ratio of audio duration to wavetable frame. The spectral (harmonic) complexity of the sound influences the conversion. I have had 1 second long sound that resulted in a full 256 frame wavetable and another sound whose 2.8 seconds resulted in 254 frames. | ||
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- | When I imported a 220Hz sine wave, the frames (waveforms) were very close (if not precisely), two cycles wide. | ||
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- | **Jarryd Hall, Scythe' | ||
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- | Regarding the wavetable generation. | ||
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- | The engine works with its own file format and audio is processed in a way that works with the synthesis engine, generated specifically for the synthesis algorithms being used. Each wavetable can hold up to 256 (2^8) waves, with each wave containing 1024 (2^10) samples. | ||
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- | The processing is done using a few combined techniques and mainly focuses on frequency, where low-mid frequency sounds or sounds containing the most frequency changes generate the best wavetables. | ||
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- | The generated wave is heavily dependent on spectral content. Scythe doesn' | ||
- | </ | ||
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- | {{tag> Scythe_Synth synth iOS wavetable wavetable_editor algorithm spectral_content}} |