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beepstreet_drambo [2020/12/14 22:09] – [Hidden tips & tricks] skrat | beepstreet_drambo [2021/03/30 05:10] – [The Drambo cookbook] rs2000 | ||
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**NOTE**: Some of this page and some videos below were created while the software was in beta. The software was released to the public on April 1, 2020. | **NOTE**: Some of this page and some videos below were created while the software was in beta. The software was released to the public on April 1, 2020. | ||
+ | |||
+ | ===== Concepts ===== | ||
+ | |||
+ | ==== Workflow and sequencer ==== | ||
+ | Drambo is a virtual modular synthesis and sequencing studio that consists of modular synthesis tracks, each with a corresponding sequencer track. The synthesis tracks can be chosen by hitting the corresponding drum pads. | ||
+ | An audio mixer channel representation of all tracks that also allows for scrolling through tracks can be shown by hitting the upper right " | ||
+ | It can be a good idea to place tracks next to each other that may require simultaneous tweaking, especially when using AUv3 plugins that rely on visuals. | ||
+ | |||
+ | Drambo' | ||
+ | |||
+ | The sequencer has a modular concept, much like the synthesis modules but with features specific to sequencing. Sequencer step modules are called "Step Components" | ||
+ | Polymetric sequences with different sequencer lengths on different tracks can be achieved by adding a " | ||
+ | |||
+ | ==== Routing ==== | ||
+ | Drambo allows you to connect modules without wires. Tapping on a signal port which is not yet connected will show all ports that can it can be connected to, which are all modules that are located before the module you're about to connect. When designing modular creations, keep this limitation in mind, as it may in some cases (instant Feedback) require a few duplicate modules to achieve the same effect as in classic modular systems. | ||
+ | Connections are indicated in two ways: The color of a signal port is the same as the module it receives from, and when you tap on a signal port, both the port and the connected port will flash in orange color. | ||
+ | Double-tapping on a signal port will open a popup menu to disconnect that port. | ||
+ | |||
+ | Routing is not limited to a track. You can also route signals between tracks, including track mixer modules in the " | ||
+ | |||
+ | ==== Signals ==== | ||
+ | There are different types of signals inside Drambo. Some of them are unique, others are interchangeable and only have different labels to facilitate a straightforward workflow. | ||
+ | As of December 2020, Drambo works with the following signal types: | ||
+ | === Audio, Pitch, Gate, Velocity, Time === | ||
+ | These all behave like " | ||
+ | === MIDI === | ||
+ | A stream of MIDI messages. It's a unique signal that can only be used with modules that have MIDI ports. There' | ||
+ | === Spectrum/ | ||
+ | Another unique signal that can only be used inside a Wavetable Oscillator rack, currently only suported by the "Wave effect" | ||
+ | === Modifying signals === | ||
+ | Most signals (except " | ||
+ | |||
+ | ==== Real-time parameter control ==== | ||
+ | Drambo offers multiple methods to manually and automatically change one or multiple parameters, knobs and buttons. They all have the same type of destination, | ||
+ | === Parameter locks (p-locks): === | ||
+ | These are tied to sequencer steps. Each step can store one or more value changes. Changes to parameters remain active until the next non-empty step in the sequence of the same track. Note that these are the only way to store parameter changes inside a sequencer pattern. | ||
+ | === Modulators: === | ||
+ | A wide choice of modulation sources is available. You can use LFOs, oscillators, | ||
+ | === Scenes: === | ||
+ | Independent from patterns and track modulators, scenes can store parameter changes as " | ||
+ | |||
+ | ==== Creating Sampler instruments ==== | ||
+ | Since february 2021, the Sampler can automatically import and map samples to appropriate key and up to 4 velocity ranges. | ||
+ | |||
+ | For this to work, your samples need to follow one of these file name conventions: | ||
+ | **{SampleName}_{NoteNameOr3digitNoteNumber}_{3digitVelocity}.fileextension** | ||
+ | |||
+ | **{NoteName}{space | ||
+ | |||
+ | **{NoteNumber}{space or _ }{optional: letter v}{3 digits velocity}** | ||
+ | |||
+ | Upper or lower case shouldn' | ||
+ | |||
+ | Supported formats are M4A/AAC, MP3, WAV, AIF, any bit depth and any sample rate and 1 or 2 channels. | ||
+ | Flexible sample rate support also allows you to adapt each sample' | ||
+ | |||
+ | Sampler will try to map samples according to note name (also setting the root key from the given note name/ | ||
+ | Vertical and horizontal gaps are filled automatically by stretching the mapped range to the next neighbor in a hopefully sensible way. | ||
+ | |||
+ | Levels will be uniform across different velocity windows in order to not destroy the velocity response in a typical setup where you would follow the Sampler with an ADSR that already adds adjustable polyphonic velocity response. | ||
+ | |||
+ | Since auto mapping completely relies on sample names, you won't need any SFZ or EXS files for import, just the correct sample names. | ||
+ | Batch renaming files can be done on MacOS using Finder rename or on Windows using the Multi Rename tool in Ghisler Total Commander. | ||
+ | You drop all files into one folder, upload them to Drambo and in Sampler, use the " | ||
+ | |||
+ | ===== The Drambo cookbook ===== | ||
+ | [[drambo_cookbook|Open the Drambo cookbook]] with tips and tricks about using modules efficiently. | ||
===== Videos and Tutorials ===== | ===== Videos and Tutorials ===== | ||
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* Holding Mute and tapping on track will solo it, mute will remain blinking while such solo is enabled | * Holding Mute and tapping on track will solo it, mute will remain blinking while such solo is enabled | ||
- | * Dragging unit slightly to the side reveals (+) button to add unit in between. You need to tap it with second finger while still holding the unit on the side and when you release the unit, the Add unit popover will show up. | + | * Dragging unit slightly to the side reveals (+) button to add unit in between, when you release the finger while seeing the (+) button, the Add unit popover will show up and the unit will be added in the respective place. |
==== modular Resources | ==== modular Resources |