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— | audulus_audio_spline [2019/05/09 16:35] β created Paulinko | ||
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+ | ##Audio to Spline code in Audulus | ||
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+ | #### | ||
+ | In Audulus 3[πͺ](https:// | ||
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+ | You will need to run the script on a computer and know about how to use Github and install the script. Use the @jjthrash script GitHub [repository for creating wavetables](https:// | ||
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+ | The [spline tutorial](https:// | ||
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+ | ####Editing audio files | ||
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+ | If you have too many points in your spline it will overload your Audulus patch. The idea is to use high frequency audio with lots of variation in order to sample a few milliseconds of sound to create a useful wav file for auto generating the spline. | ||
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+ | On iOS I use AudioShare[πͺ](https:// | ||
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+ | ####Running the Script | ||
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+ | The program to create the Audulus patch from the .wav file input was run on macOS using a terminal window. The output patches were saved to an iCloud location where it can then be opened up in Audulus 3 on iOS, macOS, Windows, or Linux with Audulus. | ||
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+ | [Video Tutorial](https:// | ||
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+ | ![](https:// | ||
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+ | </ | ||
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+ | {{tag> Audulus modular spline tutorial video}} |